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OpenTelegard/2 Operating SubSystem
Copyright (C) 2010, LeafScale Systems, LLC
http://www.opentg.org
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Template Guide
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=== Introduction ===
The OpenTelegard template system is used to render the ANSI screens and other
text output. The Engine is called FreeMarker+TG. "FreeMarker is a 'template
engine'; a generic tool to generate text output." OpenTelegard incorporates
the FreeMarker engine by wrapping the library into its own Tgtemplate:Template
class and ensuring that an available set of variables and constants are always
available to the template designer. This includes the ANSI color set, a set of
global variables, and of course any variables passed prior to rendering. Thus,
the +TG is appended to the engine name.
Template files are located in the /tpls directory in the top level of the
software installation. Files are named based on the calling function/section
of the BBS session and the filename ends with a '.ftl' extension. Template
files are pure text files themselves. During runtime, the engine will compile
the text version into a cached version for faster parsing of future calls.
=== Creating a Template ===
Creating templates is a painless process, but can be time intensive when
tweaking colors and trying to perfect a layout. OpenTelegard ships with a
reasonable set of pre-defined layouts for the average user. Others are
oncouraged to design and share "Template Sets", similar to themes for many
popular web bloggin software such as wordpress.
Template filenames are relative to the section of the system and the calling
function in the source code. Therefore, you should refer to the API docs or
use the "default" template set as a guide. Templates are located in the /tpls
directory of the BBS root installation (ex: /opt/opentg/bbs/tpls/ ).
You can use any preferred text-editor or IDE that can save files in UTF-8
encoding. Saving in other encodings is NOT recommended and unsupported. A
list of editors recommended buy the FreeMarker developers can be found at:
http://freemarker.sourceforge.net/editors.html
The example template in the next section illustrates the use of colors and
variables within a template. Substitution occurs on instances of ${somevar}
where somevar is either a known globally available template variable or
constant, or a variable handed off by the calling system function.
=== Example Template ===
Welcome, ${color.lightblue}${user}${color.norm}!
You have entered ${color.lightcyan}${bbsname}
${color.white}${color.on_red}(${tagline})${color.reset}
=== Using Colors ===
As demonstrated in the above example, colors are added during the
rendering of the template through the color variable called in the markup.
Colors are defined as template constants. Color names always start with a
prefix of 'color.' within the variable name. The list of color suffixes is
shown below:
The following names are modifiers to the text:
"reset", "norm", "bold", "dark", "italic", "underline", "blink", "rapid",
"negative", "concealed", "strike"
The following values set the text to a light grey:
"norm", "gray", "grey", "reset"
The following are nonbolded or dark colors:
"black", "red", "green", "yellow", "blue", "magenta", "cyan",
The following are bolded or bright colors:
"lightred", "lightgreen", "lightyellow", "lightblue", "lightmagenta",
"lightcyan", "white", "darkgray", "darkgrey"
The following set the background color:
"on_black", "on_red", "on_green", "on_yellow", "on_blue", "on_magenta",
"on_cyan", "on_white"
*** Important Notes about colors:
"grey" == "gray" & "darkgrey" == "darkgray". These two words have the same
value. Due to various spelling, they are aliases to the same color code.
"reset" will also set the background color to black, but norm
will only change the foreground color to normal.
Setting a background color will change the background for an entire block of
text until a ${color.reset} is found, it is changed within the template by
another background color, or until another template is called.
=== Constants & Globals ===
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